Sunday, September 9, 2012

Support for companies

Do people buy games because they are good or because they love the developer? I hardly have time to play my games - competitive ones require time to be skilled at them, RPGs tend to be more engaging and immersing if played for longer stretches each gaming session, and co-op play with friends or strangers simply do not allow the flexibility in gaming time. As such, I do end up buying games to support the developers, especially those whose publishers have good business practices.

Recently, especially, with less time and even less money due to having a kid, I am getting even more religious and selective in my support for companies. I still am keen in gaming, even if it's for small stretches at a time. I still want to pay for good games to good companies (though 'good' is a pretty subjective word).

There's always this difference between publishers and developers. We often hear of EA or Activision, and generally put the blame on publishers yet buy games because they are made by certain developers. But is the truth really because of the publishers? Or is the blame just being pushed to them so they can still sell the games because of the developers, and yet still get to exploit their customers, having their cake and eating it? How can we tell the difference and who are we actually 'supporting'?

If you have limited amount of cash and time, would you buy popular games with questionable business practices, or not so popular games that are good but not great? Does business practices alone indicate a good company or does quality games dictate that? Or more likely, both?

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