Showing posts with label launch day. Show all posts
Showing posts with label launch day. Show all posts

Monday, January 12, 2015

Triple A, Triple Trash?

I hate to start the year with such a negative post, but what in the world is wrong with publishers these days? It was Activision, then EA and now Ubisoft. For EA though, who has been trying to get their act together and failing, having Ubisoft take over gamer ire is a good thing.

It is no longer news that Ubisoft publishes buggy, and unfortunately, outright broken games. I had stopped boycotting them for their always-online DRM. But before they could publish anything worth my time, they start with their nonsense yet again. Granted, other companies like Blizzard has also been punishing gamers with always-online DRM, and also games that don't work on launch (yes, if your game requires an online connection and the problem is not with the game but the server, it is still NOT working) but at least they keep their products up to date with constant patches and fixes. Ubisoft, however, takes too long to patch their games, instead, focusing their efforts on the next game in the series. With them constantly eroding their customer's trust, I wonder how long it will be before we totally lose faith in them?

I have talked about this before, and I feel that I'm beating on a dead horse, but publishers are taking the internet for granted. Instead of it being a tool to help keep their games updated and providing quality content post launch, they are using it as an excuse to publish games without proper testing, the assumption being that they'll get around to fixing it. Gamers, expecting them to actually take pride in their work, purchase these games on day 1, often times ending up downloading a patch nearly as large as the game itself on installation, only to find game breaking bugs preventing progress. And what makes it worse is that the fixes either take too long or don't happen at all. Have we been too naive to think that the devs will patch their games? After all, they did not actually promise they'll do so, and nowhere on the box does it state that they will. Recently, there are cases where developers have come out and outright say they will no longer patch their games. So, the internet is only for DRM as well as for us to buy DLC, right? And if the sequel is coming right up, do you seriously think that fixes are coming? Which is going to make them money, a fix to a published game, or developing a new title? There have been talks on whether reviews should be updated as games are patched. Granted, this probably applies more to MMOs and free to play, where games can change a lot over time, but it seems more important now that bugs be mentioned in reviews and updates are really necessary since patches aren't necessary.

Perhaps I'm a bit too harsh because I'm not really interested in most Ubisoft games. They tend to follow the same style, borrow mechanics from each of their games and more or less play the same. These days, I tend to wait for game of the year or complete editions since they have all the DLCs and bug fixes, but recently, even complete editions don't have all DLCs (cough, Gearbox, Borderlands 2, cough) and even come with bugs the developers never got around to fixing. Its disappointing, but I do think if games aren't working, they are not complete and do not deserve full price. It sucks that we can't support developers for the games they make, but if this goes on, perhaps more people will stop buying games at full price and wait for discounts. Perhaps more people will choose to wait for fixes and, at that time, pick up used copies that would have inevitably be available by then, denying the publishers and developers the money for those sales. A shame for sure, but I can't really bring myself to say they don't deserve the lost in sales.

The lesson to learn here is the same as the lesson from every other post I've made. Don't but games on day-one, wait for reviews. And if it is a sequel of a sequel of a sequel of a sequel that comes out every year, why in the world are you still paying for the same game!? (OK not really the same game, I'm exaggerating. Go ahead and buy the sequel if you really like the series but don't keep complaining that it's the same thing year after year if you're willing to pay for the same thing year after year.)

Saturday, November 2, 2013

Exciting Times

Phew, it's been a while since this page has been updated. Is anybody still around? It's an exciting time for gaming with the PS4 and the Xbox One coming, not to mention more powerful phones, tablets and devices like the Nvdia Shield and Ouya promoting Android and iOS gaming. Then there's the Oculus Rift 3D immersion to enhance gaming, increase in power and games of the Vita and 3DS, streaming through the Shield and Steam Machine.

Speaking of the Steam Machine, gaming might possibly move on to Linux and PC gaming into the living room. There is so much to keep track of, and we haven't even touched on the new games which probably will be better graphically due to next gen, and best thing is, innovation will not be stifled because of the shift in focus towards indie.

Are you having fun yet? It'll probably cost a bomb to keep up with all these; already, I'm wishing I were much richer. I'm feeling like a kid at a toy store ogling at the toys. What are you excited for? Are you getting any of the new consoles at launch? Me? I'm first going to need to rob a bank...

Tuesday, March 5, 2013

Enjoying Sim City?


Always been a fan of Sim City since the first game. I was kind of sad that I'd be missing this due boycotting games with always online DRM, but not anymore!